The Blind Build
One person can see the model. One person can touch the bricks. Nobody enjoys the middle.
CommunicationCollaborationProblem solving
Outcome
Structuring an ambiguous problem under a time limit.
7 activities
One person can see the model. One person can touch the bricks. Nobody enjoys the middle.
An escape room where the puzzles are your own onboarding documents.
Bring a problem you are stuck on. Leave with someone else's three ideas.
Everyone in the company spends two hours being a customer. Including the people who never do.
It is a year from now and the project failed. Write the story of how.
Eighteen minutes, twenty sheets of paper, and a lesson about prototyping that lands every time.
Find the recurring thing that wastes everyone's time, and actually kill it.