Problem Swap
Bring a problem you are stuck on. Leave with someone else's three ideas.
Problem solvingCollaborationTrust & safety
Outcome
Generating options before judging them, and building on other people's ideas.
6 activities
Bring a problem you are stuck on. Leave with someone else's three ideas.
Teams invent and pitch a deliberately terrible product. The judging is the fun part.
Mystery ingredients, a time limit, and a kitchen or a hotel function room.
Eight sentence-starters, one team, one story that nobody planned.
A list of things to photograph, a time limit, and a city, a building or a house.
Eighteen minutes, twenty sheets of paper, and a lesson about prototyping that lands every time.