The Map of Who Knows What
Build the team's expertise map on a wall in forty minutes. It outlives the session.
Outcome
Practising clear hand-offs, active listening and saying the hard thing early.
17 activities
Build the team's expertise map on a wall in forty minutes. It outlives the session.
One person can see the model. One person can touch the bricks. Nobody enjoys the middle.
Everyone presents the job they did not get. Trust goes up, permanently.
Five minutes, no talking, and a surprisingly good conversation afterwards.
Teams build children's bicycles. At the end, the children come in.
Everyone in the company spends two hours being a customer. Including the people who never do.
Teams invent and pitch a deliberately terrible product. The judging is the fun part.
It is a year from now and the project failed. Write the story of how.
Mystery ingredients, a time limit, and a kitchen or a hotel function room.
Pair up, go outside, come back in forty minutes. The simplest thing on this site.
Teams bid for the things they say they care about, with a budget that does not cover them.
Eight sentence-starters, one team, one story that nobody planned.
Three words, one round, five minutes. The highest-value-per-minute thing on this site.
Eighteen minutes, twenty sheets of paper, and a lesson about prototyping that lands every time.
Six conversations, four minutes each, with people you would never otherwise meet.
The new starter interviews the team, on stage, with questions nobody vetted.
Build a timeline of the year on a wall, then walk it together.